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Players are divided into two even teams Black Protective Goggles identify one team on field and Olive Green identify the other.  We play two games per field so there is no unfair advantage to either team.  We can run your group through a maximum 16 Games on 8 different playing fields . 

Elimination:

The object of these games is to Eliminate your opposition players, great for introducing first time players to our game as it puts you right into the action straight away, you get shot at, you shoot at other people and you realize that this game is great fun and without any complicated rules to remember, all you need to remember is which team colour you are. Winners of this game are the team with superior numbers at the end of the time limit.

Capture The Flag:

Now that you know the basics of the game we call Paintball we can introduce an object for teams to concentrate on. The object of this game is to capture your Opposition Teams Flag and protect your own teams flag from capture at the same time, all within a 10 minute time limit. Winners of this game are the team which successfully captures their opposition teams flag and returns it to their start base.

Generals:

We now take away the two flags and replace them with two “Live Living Flags”, one person from each team is designated a “General”and marked with a fluorescent orange vest.   The object of this game is to deliver your “General”un-eliminated to your oppositions start base, at the same time trying to eliminate the opposition “General”, if both “Generals” are eliminated the game reverts back to Eliminations with the winners being the team with superior numbers at the time limit. Winners of this game are, The team who delivers their “General” live to the opposition start base or the team with superior numbers at the time limit. A draw would be the outcome if either team failed to deliver their “GENERAL”.

Speedball/Centre Flag:

Played on a Mirror Image field of man made barricades, we take away one of the two objects people have been getting used to in previous games played, we now have only one flag placed right in the centre of the field.   The object of this game is to capture the centre flag and re-hang it on your oppositions start base, similar to scoring a try in a game of football. Winners of this game would be the team who hangs the flag on the oppositions start base.

Kokoda Trail:

Played on a very overgrown bush field, this field has a gravel track running right through the centre of it with a number of flags posted along the entire track. Teams are instructed to collect as many flags as possible to complete the game one of your team members must hang the flags at your oppositions start base. While all this is happening you must also defend your flags from theft, eliminate as many opposition players as possible and watch out for an ambush around every corner.   Winners of this game are the team who collects the highest number of flags in the time limit and hangs them at their opposition start base or the team who totally eliminates the opposition and hangs the flags.

Snipers and Ferrets:

In this game we toss a coin to decide who will be the Snipers first, we then give the Snipers 2 minutes to melt into the bush and hide waiting, The Ferrets then enter the field at a given point with the sole objective of reaching a finishing point at the rear of the field, Ferrets must try to reach the finishing point to win the game, Snipers are trying to stop them.  Winners are whoever achieves the objective.

Mosh Pit:

Minutes of pure action, both teams are given the same objective, deliver your "Dynamite" to your oppositions HQ, before it explodes.Winners of this game are the Team who delivers before time runs out. If your team fails to deliver the "Dynamite" goes off.

Medics:

2 People, one from each team takes the role of the "Medic". When someone is eliminated they stay still until the medic from thier team comes and tags them. if a medic is eliminated, then anyone waiting is also eliminated and everyone else who is eliminated is out.

Bucks Parties:

The Buck Hunt, where we have the Buck and his Groomsmenhunted down by the rest of the group.Groomsmen stay alive whilst the Buck is un-checked, when Groomsman receive a "HIT" from a paintball the Buck simply touches him and the Groomsmanstays in the game. The game ends when the Buck receives a hit from a paintball. Sounds easy doesn't it, we can have anything up to 100 people searching for the Buck & Groomsmen.

Finish up Games:

Every person for themselves, until you run out of paintballs, we still employ our safe shoot limit of 5m and our surrender rules are still in force.

 

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